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Unreal Engine C++ API Reference > Runtime > Core > Misc > FMapErrors
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/MapErrors.h |
Include | #include "Misc/MapErrors.h" |
Syntax
static LandscapeComponentPostLoad_Warning;
Remarks
Landscape ({ProxyName}) has overlapping render components at location ({X, Y}):