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Unreal Engine C++ API Reference > Runtime > Core > Misc > FMapErrors
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/MapErrors.h |
Include | #include "Misc/MapErrors.h" |
Syntax
static LODActorNoActorFound;
Remarks
{LODActor} : NoActor is assigned. We recommend to delete this actor.