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Unreal Engine C++ API Reference > Runtime > Core > Misc > FFileHelper > LoadFileToStringArray
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/FileHelper.h |
Include | #include "Misc/FileHelper.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/FileHelper.cpp |
static bool LoadFileToStringArray
&40;
TArray< FString > & Result,
const TCHAR &42; Filename
&41;
Remarks
Load a text file to an array of strings. Supports all combination of ANSI/Unicode files and platforms.
Parameters
Name | Description |
---|---|
Result | String representation of the loaded file |
Filename | Name of the file to load |