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Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/FeedbackContextMarkup.h |
Include | #include "Misc/FeedbackContextMarkup.h" |
Syntax
class FFeedbackContextMarkup
Remarks
A text-based markup language can be used to allow external processes to control the state machine, allowing command-line utilities to give graphical user feedback.
Example markup:
Update the progress of the current operation: 10/20 50%
Update the progress and set a status message for the current operation: 'Compiling source code...' 50%
Functions
Type | Name | Description | |
---|---|---|---|
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bool | ParseCommand
(
const FString& Line, |
Markup stack manipulation. |
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bool | PipeProcessOutput
(
const FText& Description, |
Utility functions for dealing with external processes. |