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Unreal Engine C++ API Reference > Runtime > Core > Misc > FEngineBuildSettings > IsSourceDistribution
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/EngineBuildSettings.h |
Include | #include "Misc/EngineBuildSettings.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/EngineBuildSettings.cpp |
static bool IsSourceDistribution&40;&41;
True if the current installation is a source distribution.