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Unreal Engine C++ API Reference > Runtime > Core > Misc > FDefaultValueHelper
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/DefaultValueHelper.h |
Include | #include "Misc/DefaultValueHelper.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/DefaultValueHelper.cpp |
static bool ParseLinearColor
&40;
const FString & Source,
FLinearColor & OutVal
&41;
Remarks
Converts a string into a FLinearColor. Accepted forms: " %f, %f, %f " or " %f, %f, %f, %f " (alpha is optional). true if the conversion happened, false otherwise
Parameters
Name | Description |
---|---|
Source | the input string to try to convert |
OutVal | the output color |