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Unreal Engine C++ API Reference > Runtime > Core > Misc > FDataDrivenPlatformInfoRegistry
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h |
Include | #include "Misc/DataDrivenPlatformInfoRegistry.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp |
static const TArray< FName > & GetConfidentialPlatforms&40;&41;
Remarks
Gets a list of all known confidential platforms (note these are just the platforms you have access to, so, for example PS4 won't be returned if you are not a PS4 licensee)