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Unreal Engine C++ API Reference > Runtime > Core > Misc > FCoreDelegates
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/CoreDelegates.h |
Include | #include "Misc/CoreDelegates.h" |
Syntax
static OnAsyncLoadingFlushUpdate;
Remarks
Callback for a game thread interruption point when a async load flushing. Used to updating UI during long loads.