Navigation
Unreal Engine C++ API Reference > Runtime > Core > Misc > FCoreDelegates
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/CoreDelegates.h |
Include | #include "Misc/CoreDelegates.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/CoreDelegates.cpp |
static FSimpleMulticastDelegate & GetMemoryTrimDelegate&40;&41;
Remarks
Called to request that systems free whatever memory they are able to. Called early in LoadMap. Caller is responsible for flushing rendering etc. See UEngine::TrimMemory
Implemented as a function to address global ctor issues