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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Misc > API/Runtime/Core/Misc/FCoreDelegates
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/CoreDelegates.h |
Include | #include "Misc/CoreDelegates.h" |
Syntax
static GameSessionIDChanged;
Remarks
Sent when application code changes the currently active game session. The exact semantics of this will vary between games but it is useful for analytics, crash reports, etc