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Unreal Engine C++ API Reference > Runtime > Core > Misc > FCompression
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/Compression.h |
Include | #include "Misc/Compression.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/Compression.cpp |
static uint32 GetCompressorVersion
&40;
FName FormatName
&41;
Remarks
Returns a version number for a specified format An interpretation of an internal version number for a specific format (different formats will have different layouts) this should change if a version is updated
Parameters
Name | Description |
---|---|
FormatName | Compressor format name (eg NAME_Zlib) |