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Unreal Engine C++ API Reference > Runtime > Core > Misc > FBufferedLine
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/OutputDeviceRedirector.h |
Include | #include "Misc/OutputDeviceRedirector.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/OutputDeviceRedirector.cpp |
FBufferedLine
&40;
const TCHAR &42; InData,
const FName & InCategory,
ELogVerbosity::Type InVerbosity,
const double InTime
&41;