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Unreal Engine C++ API Reference > Runtime > Core > Misc > FBase64 > Encode
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/Base64.h |
Include | #include "Misc/Base64.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/Base64.cpp |
static FString Encode
&40;
const FString & Source,
EBase64Mode Mode
&41;
Remarks
Encodes a FString into a Base64 string A string that encodes the binary data in a way that can be safely transmitted via various Internet protocols
Parameters
Name | Description |
---|---|
Source | The string data to convert |
Mode | The mode to use for encoding. Default is EBase64Mode::Standard |