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Unreal Engine C++ API Reference > Runtime > Core > Memory
Inheritance Hierarchy
- TIsZeroConstructType
- TIsZeroConstructType< FStaticMeshSectionArray >
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Memory/SharedBuffer.h |
Include | #include "Memory/SharedBuffer.h" |
Syntax
template<typename T>
struct TIsZeroConstructType
Remarks
Specializations
TIsZeroConstructType< class FName >
TIsZeroConstructType< class FScriptInterface >
TIsZeroConstructType< FCanvasUVTri >
TIsZeroConstructType< FEnvQueryItem >
TIsZeroConstructType< FLifetimeProperty >
TIsZeroConstructType< FScriptArray >
TIsZeroConstructType< FSharedBuffer >
TIsZeroConstructType< FStaticMeshSectionArray >
TIsZeroConstructType< FString >
TIsZeroConstructType< FUniqueBuffer >
TIsZeroConstructType< FWeakObjectPtr >
TIsZeroConstructType< FWeakSharedBuffer >