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Unreal Engine C++ API Reference > Runtime > Core > Memory > FCompositeBuffer > ViewOrCopyRange
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h |
Include | #include "Memory/CompositeBuffer.h" |
Source | /Engine/Source/Runtime/Core/Private/Memory/CompositeBuffer.cpp |
FMemoryView ViewOrCopyRange
(
uint64 Offset,
uint64 Size,
FUniqueBuffer & CopyBuffer,
TFunctionRef < FUniqueBuffer Size)> Allocator
) const