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Unreal Engine C++ API Reference > Runtime > Core > Memory > FCompositeBuffer > IterateRange
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h |
Include | #include "Memory/CompositeBuffer.h" |
Source | /Engine/Source/Runtime/Core/Private/Memory/CompositeBuffer.cpp |
void IterateRange
&40;
uint64 Offset,
uint64 Size,
TFunctionRef< void(FMemoryViewView, const FSharedBuffer &ViewOuter)> Visitor
&41; const