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Unreal Engine C++ API Reference > Runtime > Core > Math > TSphere > TransformBy
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Sphere.h |
Include | #include "Math/Sphere.h" |
TSphere< T > TransformBy
&40;
const TMatrix< T > & M
&41; const
Remarks
Get result of Transforming sphere by Matrix. Result of transformation.
Parameters
Name | Description |
---|---|
M | Matrix to transform by. |