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Unreal Engine C++ API Reference > Runtime > Core > Math > TSphere > IsInside
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Sphere.h |
Include | #include "Math/Sphere.h" |
bool IsInside
&40;
const FVector & In,
T Tolerance
&41; const
Remarks
Checks whether the given location is inside this sphere. true if location is inside this volume.
Parameters
Name | Description |
---|---|
In | The location to test for inside the bounding volume. |