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Unreal Engine C++ API Reference > Runtime > Core > Math > TSphere > IsInside
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Sphere.h |
Include | #include "Math/Sphere.h" |
bool IsInside
&40;
const TSphere< T > & Other,
T Tolerance
&41; const
Remarks
Check whether sphere is inside of another. true if sphere is inside another, otherwise false.
Parameters
Name | Description |
---|---|
Other | The other sphere. |
Tolerance | Error Tolerance. |