Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/TSHVectorRGB
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/SHMath.h |
Include | #include "Math/SHMath.h" |
void AddAmbient
(
const FLinearColor & Intensity
)
Remarks
Adds ambient lighting.