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Unreal Engine C++ API Reference > Runtime > Core > Math > TSHVector
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/SHMath.h |
Include | #include "Math/SHMath.h" |
TSHVector & operator&43;&61;
&40;
const TSHVector & B
&41;
Remarks
In-place addition operator. Changed from (*this = *this + B;} to calculate here to avoid LHS Now this avoids TSHVector + operator thus LHS on *this as well as Result and more