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Unreal Engine C++ API Reference > Runtime > Core > Math > TRange > Hull
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Range.h |
Include | #include "Math/Range.h" |
static TRange Hull
&40;
const TRange & X,
const TRange & Y
&41;
Remarks
Compute the hull of two ranges.
The hull is the smallest range that contains both ranges. The hull.
Parameters
Name | Description |
---|---|
X | The first range. |
Y | The second range. |