Navigation
Unreal Engine C++ API Reference > Runtime > Core > Math > TOctree_DEPRECATED
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/GenericOctree.h |
Include | #include "Math/GenericOctree.h" |
Syntax
class FNode
Remarks
A node in the octree.
Constructors
Destructors
Type | Name | Description | |
---|---|---|---|
![]() |
~FNode () |
Destructor. |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | ApplyOffset
(
const FVector& InOffset |
|
![]() ![]() |
FNode * | GetChild
(
FOctreeChildNodeRef ChildRef |
|
![]() ![]() |
int32 | ||
![]() ![]() |
ElementConstIt | GetElementIt () |
Accessors. |
![]() ![]() |
const ElementArrayType & | GetElements () |
|
![]() ![]() |
int32 | ||
![]() ![]() |
bool | HasChild
(
FOctreeChildNodeRef ChildRef |
|
![]() ![]() |
bool | IsLeaf () |
|
![]() |
void |