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Unreal Engine C++ API Reference > Runtime > Core > Math > TOctree_DEPRECATED
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/GenericOctree.h |
Include | #include "Math/GenericOctree.h" |
void ApplyOffset
&40;
const FVector & InOffset,
bool bGlobalOctree
&41;
Remarks
Apply an arbitrary offset to all elements in the tree InOffset - offset to apply bGlobalOctree - hint that this octree is used as a boundless global volume, so only content will be shifted but not origin of the octree