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Unreal Engine C++ API Reference > Runtime > Core > Math
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Box2D.h |
Include | #include "Math/Box2D.h" |
Syntax
template<typename T>
struct TIsPODType
Remarks
Traits class which tests if a type is POD.
Specializations
TIsPODType< class FScriptInterface >
TIsPODType< FBasisVectorMatrix44d >
TIsPODType< FBasisVectorMatrix44f >
TIsPODType< FBoolAnnotation >
TIsPODType< FBox2d >
TIsPODType< FBox2f >
TIsPODType< FBox3d >
TIsPODType< FBox3f >
TIsPODType< FBoxSphereBounds3d >
TIsPODType< FBoxSphereBounds3f >
TIsPODType< FColor >
TIsPODType< FDuplicatedObject >
TIsPODType< FDXT1 >
TIsPODType< FDXT5 >
TIsPODType< FDXTColor16 >
TIsPODType< FDXTColor565 >
TIsPODType< FGeometry >
TIsPODType< FGuid >
TIsPODType< FHitResult >
TIsPODType< FInt32Point >
TIsPODType< FInt32Rect >
TIsPODType< FInt32Vector2 >
TIsPODType< FInt32Vector3 >
TIsPODType< FInt32Vector4 >
TIsPODType< FInt64Point >
TIsPODType< FInt64Rect >
TIsPODType< FInt64Vector2 >
TIsPODType< FInt64Vector3 >
TIsPODType< FInt64Vector4 >
TIsPODType< FLazyObjectPtr >
TIsPODType< FLinearColor >
TIsPODType< FLookAtMatrix44d >
TIsPODType< FLookAtMatrix44f >
TIsPODType< FLookFromMatrix44d >
TIsPODType< FLookFromMatrix44f >
TIsPODType< FMargin >
TIsPODType< FMatrix44d >
TIsPODType< FMatrix44f >
TIsPODType< FMediaTileCoordinate >
TIsPODType< FMovieSceneDoubleValue >
TIsPODType< FMovieSceneFloatValue >
TIsPODType< FMovieSceneTangentData >
TIsPODType< FName >
TIsPODType< FNameCurveKey >
TIsPODType< FOrientedBox >
TIsPODType< FOverlapInfo >
TIsPODType< FOverlapResult >
TIsPODType< FPaintGeometry >
TIsPODType< FParticleSysParam >
TIsPODType< FPlane4d >
TIsPODType< FPlane4f >
TIsPODType< FQuantizedDirectionalLightSample >
TIsPODType< FQuantizedSimpleLightSample >
TIsPODType< FQuat4d >
TIsPODType< FQuat4f >
TIsPODType< FRay3d >
TIsPODType< FRay3f >
TIsPODType< FRichCurveKey >
TIsPODType< FRotator3d >
TIsPODType< FRotator3f >
TIsPODType< FShortRect >
TIsPODType< FSimpleCurveKey >
TIsPODType< FSimSpaceSettings >
TIsPODType< FSlateClippingZone >
TIsPODType< FSlateGradientStop >
TIsPODType< FSlateRect >
TIsPODType< FSlateVertex >
TIsPODType< FSoftObjectPtr >
TIsPODType< FSphere3d >
TIsPODType< FSphere3f >
TIsPODType< FStateTreeCompareBoolConditionInstanceData >
TIsPODType< FStateTreeCompareDistanceConditionInstanceData >
TIsPODType< FStateTreeCompareEnumConditionInstanceData >
TIsPODType< FStateTreeCompareFloatConditionInstanceData >
TIsPODType< FStateTreeCompareIntConditionInstanceData >
TIsPODType< FStateTreeRandomConditionInstanceData >
TIsPODType< FTransform2d >
TIsPODType< FTransform2f >
TIsPODType< FTransform3d >
TIsPODType< FTransform3f >
TIsPODType< FTwoVectors >
TIsPODType< FUint32Point >
TIsPODType< FUint32Rect >
TIsPODType< FUint32Vector2 >
TIsPODType< FUint32Vector3 >
TIsPODType< FUint32Vector4 >
TIsPODType< FUint64Point >
TIsPODType< FUint64Rect >
TIsPODType< FUint64Vector2 >
TIsPODType< FUint64Vector3 >
TIsPODType< FUint64Vector4 >
TIsPODType< FUniqueObjectGuid >
TIsPODType< FVector2d >
TIsPODType< FVector2f >
TIsPODType< FVector3d >
TIsPODType< FVector3f >
TIsPODType< FVector4d >
TIsPODType< FVector4f >
TIsPODType< FWalkableSlopeOverride >
TIsPODType< FWeakObjectPtr >
TIsPODType< FWidgetProxy >
TIsPODType< SkeletalMeshImportData::FJointPos >
TIsPODType< SkeletalMeshImportData::FMeshFace >
TIsPODType< SkeletalMeshImportData::FMeshWedge >
TIsPODType< SkeletalMeshImportData::FTriangle >
TIsPODType< SkeletalMeshImportData::FVertInfluence >
TIsPODType< UE::Net::FNetObjectReference >
Constants
Name | Description |
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Value |