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Unreal Engine C++ API Reference > Runtime > Core > Math > FSobol
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Sobol.h |
Include | #include "Math/Sobol.h" |
Syntax
static MaxCell3DBits = 10;
Remarks
Maximum number of bits in a 3D cell coordinate allows cell grids from 1x1x1 to 2^MaxCell3DBits x 2^MaxCell3DBits x 2^MaxCell3DBits