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Unreal Engine C++ API Reference > Runtime > Core > Math > FOctreeNodeContext
Type | Name | Description | |
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Default constructor. | ||
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FOctreeNodeContext
(
const FBoxCenterAndExtent& InBounds |
Initialization constructor. | |
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FOctreeNodeContext
(
uint32 InInCullBits, |
Initialization constructor, this one is used when we done care about the box anymore | |
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FOctreeNodeContext
(
const FBoxCenterAndExtent& InBounds, |
Initialization constructor. |