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Unreal Engine C++ API Reference > Runtime > Core > Math > FOctreeNodeContext > FOctreeNodeContext
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/GenericOctree.h |
Include | #include "Math/GenericOctree.h" |
FOctreeNodeContext
&40;
const FBoxCenterAndExtent & InBounds,
uint32 InInCullBits,
uint32 InOutCullBits
&41;
Remarks
Initialization constructor.