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Unreal Engine C++ API Reference > Runtime > Core > Math > FMath
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
static uint8 Quantize8SignedByte
(
float x
)
0..255
Parameters
Name | Description |
---|---|
x | assumed to be in this range: -1..1 |