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Unreal Engine C++ API Reference > Runtime > Core > Math > FMath
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
template<class T, class U>
static constexpr bool IsWithin
&40;
const T & TestValue,
const U & MinValue,
const U & MaxValue
&41;
Remarks
Checks if value is within a range, exclusive on MaxValue)