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Unreal Engine C++ API Reference > Runtime > Core > Math > FMath > IsNearlyEqual
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
template<typename Arg1, typename Arg2 UE_REQUIRES>
static bool IsNearlyEqual
&40;
Arg1 X,
Arg2 Y
&41;