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Unreal Engine C++ API Reference > Runtime > Core > Math > FLinearColor
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Color.h |
Include | #include "Math/Color.h" |
Source | /Engine/Source/Runtime/Core/Private/Math/Color.cpp |
FLinearColor Desaturate
&40;
float Desaturation
&41; const
Remarks
Returns a desaturated color, with 0 meaning no desaturation and 1 == full desaturation Desaturated color
Parameters
Name | Description |
---|---|
Desaturation | Desaturation factor in range [0..1] |