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Unreal Engine C++ API Reference > Runtime > Core > Math
Inheritance Hierarchy
- TRangeBound
- FInt8RangeBound
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/RangeBound.h |
Include | #include "Math/RangeBound.h" |
Syntax
struct FInt8RangeBound : public TRangeBound< int8 >
Constructors
Type | Name | Description | |
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FInt8RangeBound
(
const Super& Other |
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FInt8RangeBound
(
const int8 InValue |
Functions
Type | Name | Description | |
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FInt8RangeBound | Exclusive
(
ElementValueOrConstRef Value |
|
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FInt8RangeBound | FlipInclusion
(
const FInt8RangeBound& Bound |
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FInt8RangeBound | Inclusive
(
ElementValueOrConstRef Value |
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const FInt8RangeBound & | MaxLower
(
const FInt8RangeBound& A, |
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const FInt8RangeBound & | MaxUpper
(
const FInt8RangeBound& A, |
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const FInt8RangeBound & | MinLower
(
const FInt8RangeBound& A, |
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const FInt8RangeBound & | MinUpper
(
const FInt8RangeBound& A, |
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FInt8RangeBound | Open () |
Typedefs
Name | Description |
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Super |