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Unreal Engine C++ API Reference > Runtime > Core > Math
Inheritance Hierarchy
- TInterval
- FFloatInterval
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Interval.h |
Include | #include "Math/Interval.h" |
Syntax
struct FFloatInterval : public TInterval< float >
Constructors
Type | Name | Description | |
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FFloatInterval
(
const Super& Other |
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FFloatInterval
(
float InMin, |
Typedefs
Name | Description |
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Super |