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Unreal Engine C++ API Reference > Runtime > Core > Math > FColor > FColor
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Color.h |
Include | #include "Math/Color.h" |
constexpr FColor
&40;
uint8 InR,
uint8 InG,
uint8 InB,
uint8 InA
&41;
Remarks
Put these into the body for proper ordering with INTEL vs non-INTEL_BYTE_ORDER