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Unreal Engine C++ API Reference > Runtime > Core > Math > FColor > FColor
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Color.h |
Include | #include "Math/Color.h" |
FColor
&40;
const FLinearColor & LinearColor
&41;
Remarks
Please use .ToFColor(true) on FLinearColor if you wish to convert from FLinearColor to FColor, with proper sRGB conversion applied.
Note: Do not implement or make public. We don't want people needlessly and implicitly converting between FLinearColor and FColor. It's not a free conversion.