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Unreal Engine C++ API Reference > Runtime > Core > Math
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Color.h |
Include | #include "Math/Color.h" |
Syntax
enum EGammaSpace
{
Linear,
Pow22,
sRGB,
Invalid,
}
Values
Name | Description |
---|---|
Linear | No gamma correction is applied to this space, the incoming colors are assumed to already be in linear space. |
Pow22 | A simplified sRGB gamma correction is applied, pow(1/2.2). |
sRGB | Use the standard sRGB conversion. |
Invalid |
Remarks
Enum for the different kinds of gamma spaces we expect to need to convert from/to.