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Unreal Engine C++ API Reference > Runtime > Core > Math
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus.h |
Include | #include "Math/TransformCalculus.h" |
Syntax
template<typename TransformType>
struct ConcatenateRules< TransformType, TransformType >
Remarks
Partial specialization for concatenating two of the same types. Always results in the same type being returned.
Typedefs
Name | Description |
---|---|
ResultType |