Navigation
Unreal Engine C++ API Reference > Runtime > Core > Math > ConcatenateRules< TransformType, typename TEnableIf::Value, FTransform2d >::Type >
Type
typedef FTransform2d ResultType
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h |
Include | #include "Math/TransformCalculus2D.h" |