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Unreal Engine C++ API Reference > Runtime > Core > Math
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
Include | #include "Math/UnrealMathFPU.h" |
Syntax
struct AlignedFloat4
Remarks
Helper for conveniently aligning a float array for extraction from VectorRegister4Float.
Variables
Type | Name | Description | |
---|---|---|---|
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float[4] | V |
Constructors
Type | Name | Description | |
---|---|---|---|
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AlignedFloat4
(
const VectorRegister4Float& Vec |
||
![]() |
AlignedFloat4
(
const VectorRegister4Float& Vec |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
VectorRegister4Float | ||
![]() ![]() |
VectorRegister4Float |
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
float | operator[]
(
int32 Index |
|
![]() |
float & | operator[]
(
int32 Index |
|
![]() ![]() |
float | operator[]
(
int32 Index |
|
![]() |
float & | operator[]
(
int32 Index |