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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Double MakeVectorRegisterDouble
(
const VectorRegister4Float& From |
Make double register from float register. | Math/UnrealMathFPU.h | |
VectorRegister4Double MakeVectorRegisterDouble
(
const VectorRegister2Double& XY, |
Math/UnrealMathFPU.h | ||
VectorRegister4Double MakeVectorRegisterDouble
(
uint64 X, |
Math/UnrealMathFPU.h | ||
VectorRegister4Double MakeVectorRegisterDouble
(
double X, |
Math/UnrealMathFPU.h |
MakeVectorRegisterDouble(const VectorRegister4Float &)
Description
Make double register from float register.
| Name | MakeVectorRegisterDouble |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double MakeVectorRegisterDouble
(
const VectorRegister4Float & From
)
MakeVectorRegisterDouble(const VectorRegister2Double &, const VectorRegister2Double &)
| Name | MakeVectorRegisterDouble |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double MakeVectorRegisterDouble
(
const VectorRegister2Double & XY,
const VectorRegister2Double & ZW
)
MakeVectorRegisterDouble(uint64, uint64, uint64, uint64)
| Name | MakeVectorRegisterDouble |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double MakeVectorRegisterDouble
(
uint64 X,
uint64 Y,
uint64 Z,
uint64 W
)
MakeVectorRegisterDouble(double, double, double, double)
| Name | MakeVectorRegisterDouble |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double MakeVectorRegisterDouble
(
double X,
double Y,
double Z,
double W
)