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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Float MakeVectorRegister
(
uint32 X, |
Math/UnrealMathFPU.h | ||
VectorRegister4Float MakeVectorRegister
(
float X, |
Math/UnrealMathFPU.h | ||
VectorRegister4Double MakeVectorRegister
(
double X, |
Math/UnrealMathFPU.h | ||
VectorRegister4Double MakeVectorRegister
(
double X, |
Overload to resolve compiler ambiguity for things like MakeVectorRegister(V.X, V.Y, V.Z, 0.f) when V is a double type. |
MakeVectorRegister(uint32, uint32, uint32, uint32)
| Name | MakeVectorRegister |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Float MakeVectorRegister
(
uint32 X,
uint32 Y,
uint32 Z,
uint32 W
)
MakeVectorRegister(float, float, float, float)
| Name | MakeVectorRegister |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Float MakeVectorRegister
(
float X,
float Y,
float Z,
float W
)
MakeVectorRegister(double, double, double, double)
| Name | MakeVectorRegister |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double MakeVectorRegister
(
double X,
double Y,
double Z,
double W
)
MakeVectorRegister(double, double, double, float)
Description
Overload to resolve compiler ambiguity for things like MakeVectorRegister(V.X, V.Y, V.Z, 0.f) when V is a double type.
| Name | MakeVectorRegister |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double MakeVectorRegister
(
double X,
double Y,
double Z,
float W
)