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Unreal Engine C++ API Reference > Runtime > Core > Logging > IMessageToken
- IMessageToken::GetType()
- FUObjectToken::GetType()
- FNiagaraCompileEventToken::GetType()
- FEdGraphToken::GetType()
- FTextToken::GetType()
- FDynamicTextToken::GetType()
- FImageToken::GetType()
- FSeverityToken::GetType()
- FURLToken::GetType()
- FAssetNameToken::GetType()
- FDocumentationToken::GetType()
- FActionToken::GetType()
- FTutorialToken::GetType()
- FActorToken::GetType()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Logging/TokenizedMessage.h |
Include | #include "Logging/TokenizedMessage.h" |
EMessageToken::Type GetType&40;&41; const
Remarks
Get the type of this message token the type of the token