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Unreal Engine C++ API Reference > Runtime > Core > Logging > FMsg
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Logging/LogMacros.h |
Include | #include "Logging/LogMacros.h" |
Source | /Engine/Source/Runtime/Core/Private/Logging/LogMacros.cpp |
static void Logf_InternalImpl
(
const ANSICHAR * File,
int32 Line,
const FLogCategoryName & Category,
ELogVerbosity::Type Verbosity,
const TCHAR * Fmt,
...
)