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Unreal Engine C++ API Reference > Runtime > Core > Logging > FLogRecord
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Logging/StructuredLog.h |
Include | #include "Logging/StructuredLog.h" |
const TCHAR &42; GetTextNamespace&40;&41; const
Remarks
The namespace of the localized text. Null when non-localized.