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Unreal Engine C++ API Reference > Runtime > Core > Logging > FLogRecord
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Logging/StructuredLog.h |
Include | #include "Logging/StructuredLog.h" |
const ANSICHAR &42; GetFile&40;&41; const
Remarks
The optional source file path for the code that created the log record. Null when omitted.