Navigation
Unreal Engine C++ API Reference > Runtime > Core > Internationalization > TextFormatUtil::FormatNamed
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
namespace TextFormatUtil
{
template<typename TName, typename TValue, typename... TArguments>
void TextFormatUtil&58;&58;FormatNamed
&40;
FFormatNamedArguments & Result,
TName && Name,
TValue && Value,
TArguments &&... Args
&41;
}