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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > ILocalizedTextSource
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/ILocalizedTextSource.h |
Include | #include "Internationalization/ILocalizedTextSource.h" |
void LoadLocalizedResources
(
const ELocalizationLoadFlags InLoadFlags,
TArrayView < const FString > InPrioritizedCultures,
FTextLocalizationResource & InOutNativeResource,
FTextLocalizationResource & InOutLocalizedResource
)
Remarks
Load the localized resources from this localized text source for the given cultures into the given maps (ELocalizationLoadFlags controls which resources should be loaded).