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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FTextLocalizationResource
Type | Name | Description | |
---|---|---|---|
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uint32 | HashString
(
const TCHAR* InStr, |
Utility to produce a hash for a string (as used by SourceStringHash) |
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uint32 | HashString
(
const FString& InStr, |
Utility to produce a hash for a string (as used by SourceStringHash) |