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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FTextLocalizationManager
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h |
Include | #include "Internationalization/TextLocalizationManager.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp |
void PopAutoEnableGameLocalizationPreview()
Remarks
Notify that the game localization preview should no longer automatically enable itself under certain circumstances (such as changing the preview language via the UI) due to a state change (such as PIE ending).
This must be paired with a call to PushAutoEnableGameLocalizationPreview.